====== Keypress simulieren ====== #include #include #include #include void emit(int fd, int type, int code, int val) { struct input_event ie; ie.type = type; ie.code = code; ie.value = val; /* timestamp values below are ignored */ ie.time.tv_sec = 0; ie.time.tv_usec = 0; write(fd, &ie, sizeof(ie)); } int main(void) { struct uinput_setup usetup; int fd = open("/dev/uinput", O_WRONLY | O_NONBLOCK); /* * The ioctls below will enable the device that is about to be * created, to pass key events, in this case the space key. */ ioctl(fd, UI_SET_EVBIT, EV_KEY); ioctl(fd, UI_SET_KEYBIT, KEY_F11); memset(&usetup, 0, sizeof(usetup)); usetup.id.bustype = BUS_USB; usetup.id.vendor = 0x1234; /* sample vendor */ usetup.id.product = 0x5678; /* sample product */ strcpy(usetup.name, "Example device"); ioctl(fd, UI_DEV_SETUP, &usetup); ioctl(fd, UI_DEV_CREATE); /* * On UI_DEV_CREATE the kernel will create the device node for this * device. We are inserting a pause here so that userspace has time * to detect, initialize the new device, and can start listening to * the event, otherwise it will not notice the event we are about * to send. This pause is only needed in our example code! */ sleep(1); /* Key press, report the event, send key release, and report again */ emit(fd, EV_KEY, KEY_F11, 1); emit(fd, EV_SYN, SYN_REPORT, 0); emit(fd, EV_KEY, KEY_F11, 0); emit(fd, EV_SYN, SYN_REPORT, 0); /* * Give userspace some time to read the events before we destroy the * device with UI_DEV_DESTROY. */ sleep(1); ioctl(fd, UI_DEV_DESTROY); close(fd); return 0; }